
Mesh AK has a powerful geometry paint feature allowing to change
many aspects of a mesh by a brushstroke. Mesh AK supports tablet
drivers. You may change a mesh by simply clicking on it or painting on
your tablet. Max' reference coordinate systems are also supported; this
allows you for example to sculpt objects in world space (z axis points
to top, which is interesting for sculpting landscapes), local space
(which is more interesting for modeling, where the z axis points along
the normal) or screen space (which is interesting if you want to sculpt
surface details of models).
These are the options all Geometry paint tools have in common:
Tool: With the combo box "tool" you select the tool to change the mesh, e.g. "sculpt" or "select". Detailed descriptions to the various tools are listed below. Dependent of the selected tool, a new dialog may appear, with specific options for the selected tool - description of this see below at the tools section. Not every tool works in every subobject mode. For example "sculpt" makes no sense in element subobject mode. In this case the tool is not selectable in this subobject mode, it doesn't show up in the combo box.
Paint: With the "paint" button you switch into paint mode. When you move the cursor over the mesh now, you will see a 3d-cursor gizmo, which follows the shape of the mesh. This is the paint cursor. The "sphere" shows the range of the influence of the cursor. If you have stylus size pressure enabled, it will also show the strength of the current brush stroke by its size. The cross will show you the direction of the brush stroke. the slightly longer line of the cross shows the z axis direction, into which your brush stroke will work.
Once: If checked, one brush stroke will work only once on a brush stroke. If you move on the same location a second time during the same brushstroke, nothing will happen.
Inv: The check box "inv" inverts your tool. E.g. if have chosen the tool "select", which selects vertices, faces etc., it will deselect instead. Shortcut for this checkbox is "M". This checkbox may be disabled, if the tool doesn't support an inverse mode. E.g. the deletion tool doesn't support an inverse mode, because the inversion of delete would be create, and there is no create tool.
Size: this shows your cursor size in world units. Shortcuts for this spinner are "," and "." (on a German keyboard), like in Photoshop.
Delay: this sets a delay in milliseconds for painting, if painting is too fast (e.g. Paint scatter paints too many objects too fast)
Feath:
This allows you to "soften" the edge of the influence. The influence is
smoother, if you set it to 1.0.
Styl: The "Styl" checkboxes represent, if stylus pressure is used for the values. According to the used tool, some or all of them may be unuseable ("greyed out"), because they can't be used by the tool. E.g. a selection tool can't use "depth", because it is useless for this tool - you can't set the strength of a selection)
Siz: The stylus influences the size of the cursor. You see this by the cursor size in the viewport.
Fea: Ths stylus influences the feather range, where a hard pressure means a hard frame, and softer pressure means a soft frame.
Depth. The stylus influences the depth, the strength of the tool.